Results 491 - 494 of 494
Using Naming Conventions To Facilitate Data Transfer Between Asset Management Systems And Building Information Models

By Meera Gokhale

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Video Games As Deweyan Worlds: A Desktop/Mobile Vr Game-Based Intervention To Improve Visuospatial Self-Efficacy In Middle School Students

By Kabir Kapoor

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Wideband Millimeter-Wave Vehicular Communications Using Online Machine Learning

By Hemant Jha

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Youth Peer Processes As Mediators Of The Relation Between Youth Anxious Solitude And Young Adult Problematic Media Use

By Purnima Bhuyan

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Results 491 - 494 of 494